3DScheme & 3DScheme Pro
Version 2.0
The Solid Modeler: Model Modification
Blending
attach a chamfer/constant radius/variable radius blend attribute to specified edge(s)
report an edge's/vertex's blend type and the associated internal data values
get the list of edges and vertices in the same blend network as a given edge or vertex
get a list of edges that form a smoothly connected chain containing a given edge
create a blend on an edge of a nonmanifold body by temporarily manifolding the body in the neighborhood of the edge
create blends on a collection of edges and vertices that form a single blend network
create cylindrical/chamfer blends on a list of edges
remove blend attributes, if any, from an edge/vertex
create a fillet blend on two edge entities with rays
Booleans
intersect/subtract/unite two or more bodies, either regularizing the result or not
regularize an entity
combine specified faces on a body
combine faces and edges of equivalent geometry
intersect two curves/edges
get the normal projection of a position onto a curve/edge
project an edge onto a plane
project a position onto a line/plane
join two bodies along their intersection graph
imprint their intersection graph onto the faces of two bodies
slice a solid with a plane to produce a wire body
get the intersection graph between two bodies and return it as a wire body
split each of a body's periodic faces along its seams
join two bodies along edges and vertices of identical geometry
Covering
fit a surface over a single closed wire, a single closed loop of curves/wires, or a collection of wires which are either all closed or all open
Deformable Surfaces
add a circular/straight constraint/load
add a distributed pressure
add a curve load along a parabolic arc in parameter space
add a curve load between a straight parameter space curve and either a line or an ellipse
add a point constraint/pressure load
add a spring load/set of spring loads
copy a deformable surface's shape and model data back to the corresponding face
transform a curve load into a curve constraint and
vice versa
print the parameters of a deformable surface model
increase the polynomial degree of a deformable model's basis functions
remove and delete a nonpersistent deformable surface model from a face
expand a face's surface by 5% in all possible directions
get/set the parameters that determine a deformable surface's resistance to stretch/bending/perturbation from default shape
get/set the factors that determine the representation of a deformable surface's curvature combs
get/set the selector that determines whether the default shape feature is in use
get a list of a deformable surface's degree of freedom counts
get/set the combination of deformable model data that is rendered
get/set the time integral data (effective mass, damping, time step size) for a deformable surface model's time simulation
get the number of finite elements used in a deformable surface
get/set the size of icon used when rendering tag objects
get the position of a tag object's image point or a location on a deformable model selected by a pick-event
get/set the accuracy of spatial integrations executed on a deformable model
get/set the gain value of a load tag-object
get/set the number of mesh polygons used to render a deformable surface shape
get/set the parametric position of a constraint point, pressure point, spring load
get/set the model space position of a control point, constraint point, spring load
get
u
and
v
direction degree values for a deformable surface's basis functions
report the tag IDs and the associated tag types for all current tag objects in a deformable surface
get a tag object's tag ID
get the parametric position of a location selected by a pick-event on a deformable surface
get the tag ID of a tag object selected by a pick-event
remove a load or constraint tag object from a deformable surface
solve the deformable modeling equations to yield a new deformable model shape
split the existing deformable model elements
create a simple spline face for testing the deformable surface functions
sample a simple curve function at a set of random points
enable/disable a point/curve constraint
Local Operations
move the faces of a body by translation/offsetting/rotating/tapering/tweaking
Projecting
project an edge onto a plane
Shelling
hollow out a solid by offsetting its faces and subtracting
Sweeping
create/extend a solid by revolving a face/wire about an axis
create/extend a solid by sweeping a planar face/wire along a gvector
sweep a face/wire about an axis as a sheet or as a solid
sweep a face/wire along a path given by a wire body or a single edge, optionally onto a surface
sweep a face/wire along a gvector or by a given distance along its normal
sweep a face/wire rigidly along a path or a gvector
sweep a face/wire along a path with a twist
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Last modified: May 27, 1998
Copyright © 1998 Schemers Incorporated
Please EMail comments to
emartin@schemers.com